All posts from SlashGear

ASUS Bamboo U33 and U53 notebooks pack Core i5 and NVIDIA Optimus

ASUS-Bamboo-U33-and-U5...

ASUS UK have outed a pair of new notebooks in their Bamboo series, with the U33 and U53 both clad in a mixture of brushed aluminum and “smoky-brown” bamboo.  The 13.3-inch U33 and 15.6-inch U53 each get an Intel Core i5-430M processor paired with NVIDIA Optimus graphics, automatically switching between a GeForce 310M 1GB GPU and integrated Intel GMA 4500MHD graphics.

Ports include a USB 3.0, two USB 2.0, HDMI and VGA, along with ethernet and audio in/out.  There’s also a DVD burner and a 640GB hard-drive on the U53 or a 500GB hard-drive on the U33.  Each gets 4GB of DDR3 memory together with a 2-megapixel webcam and Windows 7 Home Premium 64-bit.
Battery life is up to 10hrs, though that’s assuming you make judicious use of the integrated graphics.  Both Bamboo Series notebooks are available now, priced from £849 ($1,297) for the U33 and from £899 ($1,373) for the U53.

Press Release:
ASUS Bamboo Series Notebooks: Inspired by Nature. Designed for Style.
ASUS have today announced the UK launch of the U33/U53 Bamboo notebook series.
Green living is an ideal. An aspiration. Above all, a choice. As part of ASUS’ continued innovation in the area of environmental sustainability, the new U33/U53 Bamboo Series is manufactured using environmentally- friendly bamboo. Delightfully slim and light, and stylish thanks to the incorporation of brushed aluminium, the Bamboo notebook boasts a smoky- brown bamboo exterior reminiscent of contemporary designer furniture, bearing natural patterns that are unique to each notebook and providing individuality in a green-inspired product.
Combining this stunning bamboo exterior, modern technologies and eco- friendly credentials, the U33/U53 bamboo notebook range is as much for the green consumer as it is for the performance-demanding style icons.
Super Hybrid Engine and NVIDIA Optimus use intelligent monitoring to keep energy levels efficient and reduce CO2 emissions, whilst USB 3.0 delivers the fastest transfer speeds. With the new Intel® CoreTM i5 processor the U33/U53 notebooks deliver superior performance with up to 10 hours battery life.
The notebooks will be available from a range of retailers and e-tailers including Micro Anvika, Selfridges, PCWorld.co.uk, Ebuyer.com and Amazon.co.uk at a price of £849 and £899 inc VAT SRP.
To watch the promotional video of the Bamboo Series please visit: http://www.youtube.com/asus
Key Features:

July 19, 2010

from: SlashGear

Netflix Canadian launch confirmed for this fall

Netflix-Canadian-launc...

These happy, smiling people, you won’t be surprised to hear, are Canadians.  The reason they’re so happy is that Netflix has promised to bring streaming movies and TV episodes to their TVs this coming fall, and they’ve obviously decided to watch a Netflix screensaver until that happens.

The service will, as in the US, offer unlimited streaming content for a monthly fee, and work with both computers and – with the correct cables or, we’re guessing, a set-top box like Roku‘s – TVs.  No word on how much it will cost, nor when exactly in the fall it’ll debut.
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July 19, 2010

from: SlashGear

Parrot’s Philippe Starck Zikmu ‘in Color’ wireless speakers go on sale

Parrots-Philippe-Starc...

Parrot has updated its distinctive Zikmu speaker range with a new selection of colors together with an improved software client that boosts remote iPod functionality.  As well as the original black versions, Parrot will offer white, grey and lime-green/yellow models; each uses the same NXT flat-panel speaker system for 360-degree audio.

As for the software update, that now allows owners to remotely control their iPod or iPhone from a new web browser interface, rather than having to go over to the PMP itself and peck away at the display.  It’s a free download for existing owners, too.  If you haven’t got an iPod then you can still stream audio from a PC, Mac or cellphone via Bluetooth or WiFi, or use the analog RCA input.
Unsurprisingly, the pricing hasn’t gotten any easier to stomach, with each speaker pair coming in at a cool $1,600.  Heady stuff, considering the sort of multi-room Sonos system you could start building for that.

Press Release:
Parrot Zikmu ‘in Color’ by Philippe Starck
Famous wireless speakers now available in 4 stylish colors and reinvent the magic of Zikmu sound
DETROIT, July 19 /PRNewswire/ — Parrot, global leader in wireless devices for mobile phones, announces a new colored range of its stereo speakers Zikmu by Philippe Starck – White Arctic, Grey Pearl and Lime Sorbet – in addition to a new Web interface and software update.
The state-of-the-art technology and the pure sound of the Zikmu take another dimension with the new, color collection: the elegance of Black, the purity of White, the sobriety of Grey and the fancy of Yellow, magnified by the smart and aerial design from Philippe Starck.
“With Zikmu, we created a beautiful and a unique object for listening to music with today’s digital devices,” explains Henri Seydoux, founder of Parrot. “With the Zikmu ‘in Color’ collection, we pursue the idea of a high-tech product which is part of everyday life, similar to a piece of furniture or a decorative object. You choose it because you like it, because you will live well with it.”
In addition to new colors, Parrot’s software update includes a new Web interface with browsing mode to select music in the iPod. Also, an equalizer offers pre-settings according to the chosen music themes. With every Parrot product, including Zikmu, the company offers free software updates at www.parrot.com to improve customer experience.
Parrot Zikmu by Starck offers a 360 degree immersive sound and crystal clear sound image, thanks to the NXT technology and control of all electrodynamic elements via a system of DSP processing and amplifiers.
With Parrot Zikmu, listeners can enjoy music from today’s digital devices:
– iPod®/iPhone(TM) via a dedicated docking station
– PC, with audio streaming via Wi-Fi and Bluetooth
– Mac computers and Bluetooth mobile phones, with audio streaming via
Bluetooth® Stereo (A2DP)
Furthermore, an RCA line-in enables Parrot Zikmu to be connected to a television for home theater entertainment.
Zikmu ‘in Color’ is available at select Design Within Reach retail locations across the United States and online at www.dwr.com.
For further information about Parrot Zikmu ‘in Color’ by Starck wireless speakers, visit www.parrot.com/zikmu / www.starck.com.
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July 19, 2010

from: SlashGear

Motorola i1 set to crash onto Sprint on July 25th

Motorola-i1-set-to-cra...

Sprint has finally announced availability and pricing for their new, ruggedized Android smartphone, the Motorola i1.  Set to land on the Nextel network come July 25th, the i1 packs a 3.1-inch HVGA touchscreen, 5-megapixel camera and 3G EVDO Rev.A, all in a chassis that’s resilient to dust, shock, vibration and blowing rain.

There’s also push-to-talk functionality, WiFi and Bluetooth, as well as photo barcode scanning and signature capture, wireless asset management and tracking, and Sprint Mobile Locator support.  Not much use to mainstream consumers, perhaps, but potentially interesting for businesses hoping to outfit their employees with a little Android.
For all that, Sprint plan on charging you $149.99 following a $50 mail-in rebate when the i1 goes on sale this coming Sunday.  All well and good, but the Android 1.5 OS doesn’t leave us particularly enthused.
Motorola i1 hands-on:

[via Android Community]
Press Release:
World’s First Nextel Direct Connect Smartphone Powered by Android, Motorola i1, Available for Sprint Customers on July 25 for $149.99
Motorola i1 combines military spec ruggedness with the latest in smartphone technology, industry-leading push-to-talk, Wi-Fi and a sleek full touchscreen design
OVERLAND PARK, Kan., Jul 19, 2010 (BUSINESS WIRE) –
Industry-leading Push-to-Talk with access to thousands of Android(TM) applications for less than $150? Now that is taking care of business!
Sprint (NYSE: S) today shared pricing and timing for the world’s first Android-powered smartphone with Nextel Direct Connect(R) – it will be available first on Sunday, July 25, through direct ship sales channels, including Business Sales, telesales (1-800-SPRINT1) and Web sales (www.sprint.com/motoi1) for $149.99 with a new line or eligible upgrade, two-year service agreement and after a $50 mail-in rebate (taxes & surcharges excluded). It will then be available in all remaining Sprint sales channels beginning on Sunday, Aug. 8.
With more than 17 years of experience, Sprint is the undisputed industry leader in push-to-talk, serving the world’s largest push-to-talk community with millions of Nextel Direct Connect subscribers on the fastest national push-to-talk network. More U.S. workers communicate in less than a second with Nextel Direct Connect than with any other push-to-talk service.
With solid body construction that meets military specifications for protection against dust, shock, vibration and blowing rain1, Motorola i1 is designed for those who work and play hard. It offers the Android 1.5 operating system, and automatically syncs and integrates office and personal information such as emails, calendar appointments and contacts.
“Motorola i1 is the only Android device to offer Nextel Direct Connect as well as the latest smartphone features and the ability to withstand some of the harshest environments,” said Fared Adib, vice president – Product Development, Sprint. “This phone brings a new level of smartphone to our Nextel customers making it one of the most efficient devices to get work done, and our customers who rely on Direct Connect will appreciate this feature-packed phone that doesn’t miss on must-have features like Wi-Fi and a 5 megapixel camera.”
Motorola i1 enhances the Nextel Direct Connect experience with the ability to view who is calling regardless of what application you are in, whether you are managing your emails, checking your calendar, composing messages or viewing media.
Motorola i1 also offers a variety of robust business and entertainment applications through the Android Market(TM), and when combined with the built-in Wi-Fi capabilities, it provides a great view of what’s happening both personally and professionally. Applications like Scan2PDF Mobile 2.0, Unit Converter – ConvertPad and RealCalc Scientific Calculator can help get work done, while staying connected to friends through Facebook(TM) or Tweeting using an easily customizable Twitter(TM) app like Touiteur.
In addition, Sprint partner applications available for businesses on the Motorola i1 include:
Xora(TM) mobile workforce management solutions provide businesses with real-time visibility into field operations, and helps automate payroll and job workflow processes. The Android version of Xora Time Track(TM) includes new features like photo barcode scanning and signature capture, eliminating the need to purchase additional hardware to support such capabilities.
TeleNavTrack(TM) uses the latest technologies to make mobile workforce and asset management reliable and affordable for businesses of all sizes. It lets businesses use wireless barcode scanning to track inventory and assets, manage deliveries, better predict arrival times, change schedules on-the-fly and deploy workers. It can also reduce paperwork by allowing the mobile workforce to complete invoices, orders and timesheets on the device.
Sprint Mobile Locator is a Web-based solution that allows businesses to easily track and locate workers, and view a mapping display on a PC in near real-time using a wireless phone’s built-in GPS capabilities.
Key features include:
Popular business tools such as Microsoft Document Viewer and corporate sync ensure Word or PowerPoint files can be accessed on the go
Message entry is a breeze with both Android standard virtual keyboard and Swype(TM) virtual keyboards being offered
A 5 megapixel camera with flash, geo-tagging and panoramic capabilities provides crisp photos and clearly displays them on the vibrant 3.1-inch HVGA screen, and video can also be recorded and stored on a provided microSD for sharing or future viewing straight from the device
The Android browser allows you to see web pages and Flash 8-enabled sites in full view using Wi-Fi, and the latest Opera Mini 5 browser enables quick browsing over the Nextel National Network and Wi-Fi
With the new Sprint Free Guarantee, the most robust satisfaction guarantee in the wireless industry, customers can try a new line of service with Sprint for 30 days. If they aren’t completely satisfied with Sprint during that period, they can cancel service and return their device to be reimbursed for the device purchase and activation fee, get the early termination fee waived, get a full refund for monthly service plan recurring charges incurred and get all associated taxes and fees waived.
In addition, Sprint will waive the restocking fee for new customer exchanges as part of this policy. Refund excludes usage not included in the plan, premium content, third-party billing and international charges.
Application development information for Motorola i1 is available on the Sprint Application Developer web site at www.sprint.com/developer. Sprint offers developers a free sandbox with iDEN capabilities to test their apps. Sprint is a charter member of the Open Handset Alliance(TM) and the Sprint Application Developer Program has been providing tools for third-party developers since Sprint first launched the Wireless Web on its phones in 2001.
About Sprint Nextel
Sprint Nextel offers a comprehensive range of wireless and wireline communications services bringing the freedom of mobility to consumers, businesses and government users. Sprint Nextel served more than 48 million customers at the end of the first quarter of 2010 and is widely recognized for developing, engineering and deploying innovative technologies, and is the first and only wireless 4G service from a national carrier in the United States; offering industry-leading mobile data services, leading prepaid brands including Virgin Mobile USA, Boost Mobile, Common Cents Mobile and Assurance Wireless and instant national and international push-to-talk capabilities; and a global Tier 1 Internet backbone. With its customer-focused strategy, you can learn more and visit Sprint at www.sprint.com or www.facebook.com/sprint and www.twitter.com/sprint.
1 Meets MilitarySpec 810F for blowing rain, dust, shock vibration, temperature extremes, low pressure, salt fog, humidity and solar radiation.
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July 19, 2010

from: SlashGear

Budget Tool concept maps energy use with physical bar chart

Budget-Tool-concept-ma...

Smart energy meters are great for helping people conceptualise their use of energy in real-time, rather than being faced with a nebulous bill every quarter, but what if rows of numbers leave you equally non-plussed?  Swedish designer Hampus Edström has come up with an alternative: his simply titled Budget Tool consists of a wireless PDA-style controller that links up with a physical 3D bar chart.

That chart, then, can show five different factors in a far more tangible way than a column of numbers on-screen.  It could be as simple as income versus outgoings – with the two bars getting worryingly close as your frivolous lifestyle exceeds your meager wage – or energy use at different times of the day.
It would take some investment from energy providers, naturally, but given that we’re constantly being told to turn down thermostats, be more frugal and generally live more mindfully of the environment, perhaps they’ll see fit to give us the geekily interesting tools that should help that happen.

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July 19, 2010

from: SlashGear

Humane Reader $20 information repository targets the destitute & disconnected

Humane-Reader-20-infor...

Remember the so-called “$10 laptop” project the Indian government was spearheading early last year, that turned out to be a basic standalone storage brick?  Something similar this way comes, in the shape of the Humane Reader: a low-cost 8-bit display device that uses your TV as a display and cheap PS/2 peripherals, it can store around five thousand texts – including local Wikipedia mirrors – but costs just $20.

The handiwork of Human Informatics, the Reader is designed for homes and schools that have no budget for PCs and no internet connection for downloading content.  It’s built using three Atmega328p microcontrollers complete with an SD card reader and microUSB port; display output is via a composite video port.  There’s also infrared support, audio and four hardware buttons.
Interestingly, the expansion headers are compatible with Arduino shields, opening up various avenues of flexibility.  No sales availability as yet – Human Informatics are looking for a partner to help them commercialize – but the estimate is that in bulk they could get the price down to just $15 per unit.

[via technabob]
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July 19, 2010

from: SlashGear

BlackBerry 9800 slider video demos: OS 6, browser & media menu

BlackBerry-9800-slider...

The more we see RIM’s upcoming BlackBerry 9800 touchscreen slider, the more impressed we are.  In the latest batch of videos to sneak out to Salomondrin, the 9800 demonstrates its BlackBerry OS 6 media and browser credentials, making short work of not only the previous browser but what you’ll find on the iPhone and Android devices.

Video demos after the cut

There’s also a nifty overview of OS 6 itself, just in case RIM’s two official preview videos haven’t been sufficient to sate your curiosity.  We’re most interested in the browser, frankly, which scores significantly higher in various online compliance tests – such as HTML5 – than rival browsers on iOS and Android.
BlackBerry OS 6 overview:

BlackBerry OS 6 Browser:

BlackBerry OS 6 Media Menu:

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July 19, 2010

from: SlashGear

AMD Ontario ultraportable CPU set for Q4 2010 release

AMD-Ontario-ultraporta...

AMD’s Ontario processor for ultraportables and netbooks should see a release in Q4 2010, according to company CEO Dirk Meyer.  Speaking after AMD’s financial results call, which Seeking Alpha transcribed, Meyer confirmed that Ontario is now set to arrive “in the fourth quarter of this year, ahead of schedule”; the CPU couples the company’s low-power Bobcat core with integrated DirectX 11 graphics.

Meanwhile the first AMD desktop and server CPUs based on the company’s Bulldozer platform should begin sampling in the latter half of 2010, “and remain on track for 2011 launches” according to Meyer.  Bulldozer is a completely new 32nm core with shared L2 cache, improved power management and – perhaps of most interest – “significant performance improvements.”
Finally AMD’s Llano platform apparently remains on course for a release in the first half of 2011, targeting mainstream desktops and notebooks with their Fusion-based processing units.  Each unit can be turned to suit CPU or GPU crunching, and the chips include an integrated PCIe 2.0 controller, a dual channel DDR3-1600 memory controller and 1MB L2 cache per core as well as onboard graphics.
[via The Tech Report]
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July 19, 2010

from: SlashGear

iPad hits Austria, Belgium, Hong Kong, Ireland, Luxembourg, Mexico, Netherlands, New Zealand and Singapore this Friday

iPad-hits-Austria-Belg...

Apple has confirmed the next batch countries which will see availability of the iPad, with Austria, Belgium, Hong Kong, Ireland, Luxembourg, Mexico, Netherlands, New Zealand and Singapore all set to get the 9.7-inch iOS tablet on Friday, July 23rd.  There’s nothing new in terms of hardware or specifications, mind, with both the regular iPad WiFi and the cellularly-enabled iPad WiFi + 3G both being launched.

Apple are yet to confirm pricing for any of the new countries, and it doesn’t appear that they’re taking preorders either.  Still, we’re guessing it will be broadly in line with the current US pricing – $499 (US) for 16GB, $599 (US) for 32GB, and $699 (US) for 64GB for iPad Wi-Fi models and $629 (US) for 16GB, $729 (US) for 32GB and $829 (US) for 64GB for iPad with Wi-Fi + 3G models.
Press Release:
iPad Available in Nine More Countries This Friday
CUPERTINO, Calif., July 19 /PRNewswire-FirstCall/ — Apple® today announced that iPad(TM) will be available in Austria, Belgium, Hong Kong, Ireland, Luxembourg, Mexico, Netherlands, New Zealand and Singapore this Friday, July 23. iPad allows users to connect with their apps and content in a more intimate, intuitive and fun way than ever before. Users can browse the web, read and send email, enjoy and share photos, watch HD videos, listen to music, play games, read ebooks and much more, all using iPad’s revolutionary Multi-Touch(TM) user interface. iPad is 0.5 inches thin and weighs just 1.5 pounds–thinner and lighter than any laptop or netbook–and delivers up to 10 hours of battery life.*
Beginning this Friday, customers can purchase all models of iPad through Apple’s retail stores and Apple Authorized Resellers.
Pricing & Availability
All iPad models will be available in Austria, Belgium, Hong Kong, Ireland, Luxembourg, Mexico, Netherlands, New Zealand and Singapore this Friday, July 23.
iPad is currently available in Australia, Canada, France, Germany, Italy, Japan, Spain, Switzerland, the UK and the US for a suggested retail price of $499 (US) for 16GB, $599 (US) for 32GB, and $699 (US) for 64GB for iPad Wi-Fi models and $629 (US) for 16GB, $729 (US) for 32GB and $829 (US) for 64GB for iPad with Wi-Fi + 3G models. iPad will roll out to many more countries later this year and Apple will announce availability and local pricing for these additional countries at a later date.
*Battery life depends on device settings, usage and other factors. Actual results vary.
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July 19, 2010

from: SlashGear

Seagate GoFlex Home NAS promises easy media-sharing

Seagate-GoFlex-Home-NA...

Seagate has outed its latest addition to the GoFlex family of removable storage, the Seagate GoFlex Home, a media and backup NAS designed for domestic use.  Coming in a choice of 1TB or 2TB capacities, the GoFlex Home’s storage can be easily upgraded since it uses the same SATA port connector as other drives in the range; you simply pull out the preinstalled drive and slot in a newer, bigger example.

Alternatively there’s a USB 2.0 port which can be used to add external drives, or to share a USB printer across the home network.  Digital media files can be streamed around the network – there’s an ethernet port built in, but you’ll need to hook up a wireless router if you want WiFi support – and the GoFlex Home is compatible with both PC and Mac for backup purposes.
As for remote access, like we’ve seen on the Pogoplug you can share photo albums, videos and documents with friends and family via an invite-only webpage; Seagate also offer an optional premium version of the service, Seagate Share Pro, which allows for remote cellphone access, Facebook and Flickr integration, and RSS updates to new content.  The Seagate GoFlex Home is available today, priced at $159.99 for the 1TB model and $229.99 for the 2TB model.
Press Release:
SEAGATE DEBUTS GOFLEX HOME: EASY-TO-USE CENTRALIZED STORAGE FOR THE WHOLE FAMILY
Wireless Backup, Sharing and Streaming of Music, Photos, Movies and More
from Multiple Computers in the Home
SCOTTS VALLEY, Calif. – July 19, 2010 – Seagate today unveiled the newest
addition to its
GoFlexT family of hard drives-the GoFlex
T Home network storage system. When this easy-to-use device is
connected to a wireless router, an entire household can centrally store,
easily access and continuously back up files wirelessly from both WindowsR
and Mac OSR X operating systems on the home[1] network. The new centralized
storage system simplifies the backup process by being compatible with AppleR
Time MachineR, as well as including a version of the backup application for
both Windows and Mac OS X operating systems. With the GoFlex
Home storage system, families can also wirelessly stream photos,
movies and music to most network connected DLNA devices, such as game
consoles or a
GoFlexT TV HD media player, from any room in the house. With just two
cable connections and a simple, illustrated, step-by-step installation tool
that gets the device up and running in minutes, the GoFlex
Home system solves the household storage puzzle in a snap.
Available in 1TB and 2TB capacities, the GoFlex
Home storage system provides plenty of room to help safeguard precious
digital memories for the whole family and is ideal for use with home
laptops, netbooks, or other devices
with limited storage. Unlike other single-drive network solutions, its
modular design also enables the included drive to be upgraded when needed by
simply removing the drive from the base (no tools required) and replacing it
with a higher capacity GoFlex
T Desk hard drive. Families can also add more storage to
the GoFlex
Home system by simply connecting additional drives to the USB port.
Additionally, this same USB port can be used to wirelessly share a USB
printer with every computer on the network.
“With broadband and home networks reaching higher levels of penetration and
operating at higher speeds, consumers are increasingly downloading and
streaming content into their home and wanting to access that content from
anywhere,” said Darcy Clarkson, Seagate vice president of Retail Sales and
Marketing. “The GoFlex
T Home system makes it easy for families wanting to quickly and
effortlessly backup, enjoy, and share their favorite home movies music or
photos from any room in the house. We spent a lot of time focusing on
simplicity with this product and believe people will find it very intuitive
to set-up and get started. With the GoFlex
T Home system, now home networking is within reach for today’s digital
households.”
A recent report by In-Stat predicts the consumer network storage market will
continue to grow between 25 and 50 percent over the next five years. In
addition, the number of devices connected to the home network, and the
number of devices that are mobile or portable, are creating desire for
consumers to move in and out of their home networking environment2 with
their content. Using the included remote access and file sharing service on
GoFlex
Home system called Seagate ShareT service, families can easily access
movies, music or photo files stored on their GoFlex
Home system from any internet connected computer in the world. The
Seagate Share service also allows families to share photo albums, home
movies and documents with friends by simply selecting the files or folders
they want to share and typing in an email address. Those friends will
receive a notification with a direct link to a customized webpage where they
can view the shared files.
“Consumers are showing increased interest in downloading and streaming
content from the Internet into the home, connecting devices in the home to
social networks, and demanding easy access to content both within the
household and beyond the reach of home networks,” said Norm Bogen, vice
president, Research, Digital Entertainment with In-Stat. “Solutions designed
to help access content from multiple devices in the home, distribute it over
the home network and stream to other devices and products, will be appealing
to active digital media consumers.”
The GoFlex
Home system also offers a premium service option-the Seagate Share Pro
remote access service-that allows families to access content stored on the
drive from mobile devices such as an iPhoneR, iPadT or BlackBerryR,
integrate photos or files with FacebookR and FlickrR, and keep friends and
relatives updated with the latest shared files using Integrated RSS (Really
Simple Syndication) notifications.
In addition to delivering quick and easy wireless, file access, streaming
and multi-computer backup of digital files, the GoFlex
Home network storage system has been designed with the cost and
environmentally conscious households in mind. The GoFlex
Home system also includes a power saving (idle) mode that
automatically runs after 30-minutes of inactivity and a power switch that
allows it to be shut off while families are away for extended periods.
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July 19, 2010

from: SlashGear

Windows Phone 7 Technical Preview

Windows-Phone-7-Techni...

Tensions must be high at Microsoft.  The recent embarrassment of the short-lived KIN project has left all eyes on Windows Phone 7, not only to justify its own existence but also to legitimize the company’s place in the mobile ecosystem.  With iOS4 freshly released, Android developing at a rapid rate, and webOS now under the auspices of HP, those in the market for a smartphone are spoiled for choice; never before has it been so competitive.  A few months out from release, SlashGear has been given a Windows Phone 7 device – the latest OS build running on Samsung hardware – for a technical review.  Check out our findings after the cut.

First, some background.  Officially announced back at Mobile World Congress in February 2010, and fleshed out in no small part at MIX 2010 the following month, Windows Phone 7 is the successor to Microsoft’s long-lived Windows Mobile OS, and practically a fresh start for the company’s smartphone ambitions.  Built on the Windows CE 6.0 R3 kernel, but borrowing the same aesthetic as Microsoft’s Zune HD PMP, Windows Phone 7 signals a transition from the more enterprise-centric ethos of Windows Mobile and a recognition that the consumer market has a taste for always-connected, socially networked portable devices.
That’s a market Windows Mobile always felt ill-equipped to deal with, at least in its factory-pure state.  Facelifted and retrofitted in its latter 6.5 and 6.5.3 stages – themselves stopgaps as Windows Phone 7 missed its original planned 2009 launch window – the OS nonetheless only really found favor among consumers in heavily customized states, usually at the hand of device manufacturers themselves.  HTC’s Sense UI, itself the culmination of several years of the Taiwanese firm’s TouchFLO interface augmentations, kept Windows Mobile usable – and distinct – and as it stands the platform has a roughly 15-percent smartphone market share.  Still, dimming consumer interest means the updated platform is much needed.
Our review is primarily of the Windows Phone 7 OS itself, not the hardware it runs on here.  The Samsung handset is familiar from its MIX debut several months ago, a prototype designed to demonstrate the OS and for developers to use; it won’t be among Samsung’s line-up of launch devices.  Actual Windows Phone 7 handsets will have to comply with Microsoft’s minimum specification, including a capacitive touchscreen supporting 4-point multitouch, at least a 1GHz ARMv7 processor paired with a DirectX9 capable GPU, 256MB of RAM and at least 8GB of onboard flash storage, and a 5-megapixel or higher camera with flash.  There are also various mandatory sensors and controls, including an FM radio, accelerometer, digital compass, light and proximity sensors, A-GPS and five hardware buttons: power, Start, search, camera and back.
[Unboxing Windows Phone 7 coming soon]
That’s pretty much par for the smartphone course, and was so even back in February.  By October, when the first Windows Phone 7 devices are expected to arrive, we’re hoping manufacturers up their game from that minimum so as to at least stand a little distinctive from the rest of the handset market.

What’s certainly distinctive is Windows Phone 7′s software aesthetic.  Gone is the fussy, icon-loaded UI of its predecessor and in comes Metro, Microsoft’s new chromeless interface that stands pretty much apart from anything else in the cellphone market right now.  If you’ve used a Zune HD then you’ll find it familiar; there are no fussy menus, highlight boxes or paneling, with bold typography and large buttons – or tiles in Microsoft parlance – adding up to a seriously finger-friendly and unusual environment.  The onscreen keyboard is stark and usable, with quick auto-prediction that meant one-handed typing was relatively error-free, while holding the hardware Start button triggers voice-searching that proved surprisingly accurate.

The bluntness of the resolutely 2D tiles is softened by Microsoft’s attempt to squeeze information into them, so that the homescreen gives you an overview of status without necessarily needing to dip into individual apps.  Each tile is a cross between a widget and an icon: they can show basic information, like number of messages or missed calls, but they can also dynamically update with new content, such as the latest images from your Facebook friends or animations from your Xbox  Live avatar.  From the unlock screen – which, like in WinMo, shows missed call, message and calendar information, only sticking to the new design language – you get the stark Start menu that can be user-reorganized.  There’s a decent amount of flexibility here, too; tiles can link to an app, but also to websites or people, galleries of content (with updating images showing the newest additions), media playlists or Microsoft’s Hubs.
Hubs are Microsoft’s attempt to cut down on app-hopping; that is, the common smartphone habit of leaping from app to app so as to get things done.  Rather than deal with various silos of information – one app for your local photo gallery, one app for your video gallery, another for images stored online such as at Facebook or Flickr – it pulls them together into themed panes.  Each of those panes is “broader” than the handset’s display: you pan across the page to see more information.  Microsoft describe this as “pivoting”, but it’s perhaps easier to imagine a wide panoramic desktop across which you pan the display “viewfinder”, seeing a portion at a time.  At the bottom of the screen are a few contextually-relevant options, and which you can drag up to show a more capable menu with controls that are similarly themed to the Hub you’re in.

It’s certainly different, but the question of course is whether it’s any better than rival systems.  On the face of things, pulling together similar content is hardly a bad idea, and the galleries – with their mixture of local and online media – work well.  What’s lacking is breadth and customization.  Out of the box, Windows Phone 7 has native Facebook and Windows Live support but no Twitter or MySpace integration as you’d find on, say, Motorola’s MOTOBLUR.  That’s an opening for third-party developers, certainly, but we’re disappointed not to see it from the start.  Similarly, the Hub experience is basically a fire hose of new information, with no way to prioritize or filter it.  You can pick out a certain contact for a homescreen Tile, certainly, but you can’t then tell the gallery Hub that you’re interested in that person’s new content above all others.
It’s a shame, because Microsoft has otherwise treated inter-Hub integration surprisingly well.  One of the crowing points for iPhone fans who had to suffer criticism from Windows Mobile users over the Apple platform’s tardy addition of Copy & Paste functionality was the news that Microsoft wouldn’t ship Windows Phone 7 with those abilities.  In practice, though, their omission is less of an issue, thanks to some reasonably intelligent linking abilities.  Addresses, for instance, are automatically linked to the map app, while links always open up the browser and phone numbers are spotted and triggered by a tap.  It’s obviously not perfect – and Microsoft admit that Copy & Paste will be added in a future update, though there’s no public timescale for that – but it’s a half solution.
Unfortunately, a half solution may not be good enough.  We’ve handed the phone to several people, and there’s a worrying sign that people just don’t “get it”.  In fact, after a few basic questions – “are there apps?”; “can I play games?”; “can I Twitter?” – we generally got the Windows Phone 7 device back after a minute or two, often with the comparison that it felt like “a first-gen iPhone”.  The Hubs are a good start, and show promise, but that lack of breadth means that people soon get bored; there’s not quite enough here to make the new paradigm worth getting to grips with.  Microsoft has denied handset developers the ability to put their own, custom UIs onto Windows Phone 7 devices, but the OS’ native abilities don’t, in many ways, exceed what, say, HTC Sense can achieve.
In a similar vein to the Copy & Paste shortcomings, Microsoft has done a dramatic about-face when it comes to multitasking.  Where Windows Mobile was a free-for-all of simultaneously running apps, Windows Phone 7 apes the iPhone in its limitations on what can be running in the background.  The arguments are the same – apps churning away while invisible to the user can reduce the overall experience of the phone – and the solution is relatively similar too, with Microsoft keeping a snapshot of the running app (which it calls “tombstoning”) that quickly resumes when you flick back to the program.  There’s minimal background support – less than Apple’s latest batch of multitasking APIs in iOS4 – for things like audio playback, pretty much only for the native apps, but Microsoft’s notification system is an improvement on the iPhone’s.  Instead of attention-stealing pop-ups, messages – or “toast” as Microsoft calls them – slide into view at the top of the display.  It’s similar, though a little more eye-catching, to what you get in webOS, but Microsoft has also chosen to hid the phone’s status bar: you have to tap or swipe near the top of the display if you want to check how much battery you have left or what sort of network you’re connected to.  Both local and cloud-based apps can send “toasts” to the system.

As for how you’re get those apps, Microsoft has axed side-loading support in favor of the more controllable Marketplace download store.  For the sort of consumer audience they’re targeting that’s probably not such a bad decision.  Apps can be written in Microsoft’s own Silverlight environment (Windows Phone 7 will supports Flash, too) – thus running on both Windows Phone 7 handsets and on PC and Mac desktops – while game developers can use the same XNA framework from Xbox 360, Zune and Windows desktop.  The latter could certainly be Microsoft’s ticket into convergence heaven, if they can leverage their 360 developer community to take advantage of the Xbox Live integration on Windows Phone 7 devices.  Right now it’s a fledgling effort, with the promise of mini-games for the smartphone that can be used to unlock features in their companion mainstream titles, and Xbox achievements and your avatar pulled into the games Hub.

The music and video Hub is another key area in Windows Phone 7, and happily it’s one of the most successful.  This is where the Zune HD resemblance is most strong, primarily because Microsoft has pretty much lifted the standalone PMP’s functionality straight across.  We were able to get our Zune Pass account ($14.95 per month) up and running simply by dropping in our registered email address and then were happily downloading content under Microsoft’s all-you-can-eat package.  Audio in the native app can continue playing in the background, with tapping one of the hardware volume buttons calling up on-screen playback controls.
If you’re more keen on creating content than consuming it, Microsoft’s baseline specs for Windows Phone 7 cameras should ensure at least reasonable quality.  Given that this Samsung device isn’t destined for sale we don’t plan on reviewing it specifically, but the camera interface itself is certainly slick, loading fast and then with minimal gaps between shots.  There’s some nice animation here too, blending the live preview with a film-roll of your previous shots; rather than jumping between a gallery and the camera, you can simply swipe back and forth.  As with Android there are instant sharing options, to send images to Facebook or to Microsoft’s own SkyDrive online gallery component of Windows Live, or you can have them automatically uploaded with various default levels of privacy.
A strong Internet experience is key to any smartphone these days, and happily Windows Phone 7 feels more like browsing on the Zune HD than it does in Windows Mobile.  There’s pinch-zoom support and the rendering engine is a big step up, being fast and smooth.  Unfortunately, despite what Microsoft has promised, right now there’s no Silverlight or Flash in the browser, and nor is there HTML5 support. You can have up to six tabs open at any one time – we couldn’t find a way to increase this in the sparse settings pane – and double-tapping automatically zooms in.  Windows Phone 7 falls short when it comes to text-reflowing, however, though page orientation flips were quick and clean.  As we said before, you can create homescreen tiles from webpages, which automatically get a thumbnail image of the site (which doesn’t, however, seem to update dynamically as other tiles to).
There’s no Google Maps here, obviously, with Microsoft’s own Bing mapping app taking center stage.  It lacks the turn-by-turn voice navigation you’ll find on Android devices, but still gets aggregated business reviews and on-screen directions for car or pedestrian journeys.  The Bing UI has been neatly brought in line with Microsoft’s Metro design language, and there are numerous neat animation touches.  Zooming out, for instance, eventually flips the map from normal to satellite view, while there’s similarly clever use of zooming to show your own location in relation to search results or destinations.
When a sizeable proportion of the world’s computers use their Office software, you’d expect Microsoft’s mobile Office functionality to be top notch.  Frustratingly, some of the limitations of the Windows Phone 7 OS itself impact most notably here, with the biggest being the omission of Copy & Paste.  In the Office Hub there are mobile versions of Word, Excel, PowerPoint and OneNote, together with SharePoint server access.  Both Word and Excel allow you to create new documents, as well as view and edit pre-existing documents, but PowerPoint will only allow you to view or edit; if the device you eventually buy has a TV output then hooking up the Windows Phone 7 for a lightweight presentation is possible, though at the moment none of the Office apps work in landscape orientation.
The most successful Office app, in fact, is OneNote, Microsoft’s much-underrated notetaking app, which is actually the first page you see in the Office Hub.  This allows you to combine text, images and audio together into a virtual notebook, complete with basic text formatting and lists, and which is then synchronized with Windows Live.  You can log in and see your notes from a browser, email them, or pull them down into OneNote on the desktop via SharePoint.  Unfortunately, while SharePoint has traction in enterprise markets, it’s not something mainstream consumers are likely to have, and bizarrely there’s no Office section in the companion Zune desktop software for managing personal content.
We’ve always praised Windows Mobile for its strong Exchange integration – as it should be, given that Microsoft are behind both products – but in the meantime rivals have caught up.  Exchange support on iOS4 and Android 2.2 is very complete, and Windows Phone 7 has some notable omissions that do the OS no favors.  While you can register multiple POP and IMAP accounts, together with Windows Live, Gmail, Yahoo! and Exchange mail, there’s no unified inbox; each shows up separately and, if you want them all on the homescreen, you have to have tiles for each.
Triaging messages is straightforward, and you can flag messages for later attention (though not label Gmail messages in the inbox); there’s a little animation, too, though the whole experience is relatively clean.  Another obvious absence is threaded conversations, but the capable Bing search does work well for cutting through a hefty inbox; you’ll want to have as many messages as possible sync’d down on the handset, though, since Windows Phone 7 currently lacks server-side search.
As for the calendar, it’s a starkly simple UI but it works well, pulling in entries from Windows Live, Exchange and Gmail (though not your Facebook calendar).  These can be toggled from view, and each is color coded.  As well as a listed Agenda view there are Day and Month displays (though not a Week view), and new entries support attendees and notes.  Only a single Google calendar would sync across, however.
Beyond that, most of our other complaints are minor.  The phone pesters you for a live.com or hotmail.com email address when you first power on, as with Google’s approach with Android, though you can bypass it if you want to.  The digital compass is mandatory, but non-functional, since Microsoft hasn’t written the API yet; similarly there’s no VoIP support as there’s no socket access in the networking API.  Removing SD card support and PC tethering, while we hear Microsoft’s claims that it makes Windows Phone 7 more secure for enterprise users, still feels like another attempt to unduly lock down the platform and force owners through the company’s mandatory hoops.  The barebones SMS/MMS app bizarrely color-codes both incoming and outgoing messages the same shade, though at least supports in-line images.  Some of our criticism could be mitigated by developers.  The encompassing nature of the Hubs means that, if a careful and clever developer chooses, the empty spots could be fleshed out with broader functionality.  That’s certainly different to, say, iOS, where Apple’s core applications are sacrosanct and new third-party abilities are offered alongside – rather than integrated with – the core tenets of the platform.
Microsoft’s primary challenge is to convince not only enterprise customers to either upgrade from Windows Mobile devices to Windows Phone 7 handsets or jump ship from rival platforms like BlackBerry OS, but to persuade the increasing consumer market that WP7 has promise against Android, iOS and webOS.  It’s arguably easier for devices to transition from consumer to enterprise – look, for instance, at the iPhone’s phased evolution from media-centricity to full Exchange compliance, remote administration and everything else a network administrator might demand.  The opposite path, taking an enterprise device and making it consumer-friendly, is perhaps the tougher route, a heady mixture of multimedia, social networking, app availability and nebulous “fashion” allure.
Does Windows Phone 7 work as advertized?  Yes, it does, and it’s a distinctive and in some ways innovative platform, certainly leagues away from what we’ve been used to – and, it must be said, bored by – in Windows Mobile.  The harder question is whether the new OS competes with the rest of the smartphone market, both now and at its Q4 release.  That’s not something Microsoft can take sole responsibility for; they’ll need third-party developer support, together with the investment – and imagination – of device manufacturers.
Therein lies the rub.  Much of what’s missing is not in Microsoft’s hands: the support of the developer community – who have helped make Apple’s App Store the platform-driving success that it is, and Google’s Android Market the fast-growing competitor – is essential if Windows Phone 7 is to gain traction among the smartphone segment.  Microsoft are making the right noises, and their various developer blogs are doing their part in reaching out to third-party content providers, but it remains to be seen how many will choose to adopt the platform.  A roster of big-name partners is one thing – Associated Press, Netflix, Pandora and Seesmic are among the names Microsoft announced at MIX – but it’s the smaller developer teams that make up the bulk of Apple and Google’s offerings, and they’re the people who will need to justify the time expense in adopting another OS.  The tools – which we’re told are surprisingly straightforward, though not perhaps as simple as Google’s recent drag-&-drop App Inventor – are there, as is the Marketplace for ease of distribution, and so it seems platform adoption will be the element that tips their hands.
Without production hardware it’s hard to say what the day to day experience of Windows Phone 7 will be like.  In its current state – Microsoft tells us what we’ve been using is 99-percent ready to ship out to manufacturers and carriers for preliminary testing – it runs as swiftly as you’d hope for and suffers little in the way of lag or crashes.  It also has elements that are a real departure from the smartphone norm; we can certainly see where Microsoft is trying to take their Hubs concept, even if it’s not the key differentiator they might bill it as today.  In other ways, though, while it differs significantly from Windows Mobile, it’s very much a v1.0 product; that might have been enough to compete strongly against early versions of Android, say, or iOS, but, by the time Windows Phone 7 devices reach the market, Android 2.2 will be mainstream and iOS4 firmly entrenched.  That’s strong competition, even for a company with the relative might of Microsoft.
This isn’t KIN.  It’s altogether more serious and there’s altogether more riding on it.  Microsoft is making plenty of promises about the future of Windows Phone 7, and if they can coerce developers into play then they could carve a niche.  In comparison to Windows Mobile, the new platform looks better, performs better and feels more aligned with how smartphone owners use their devices today.  Of course, in the process Microsoft has cut ties with their sizeable back catalog of third-party WinMo apps and that’s left a big gap in what’s currently a sparsely-populated Marketplace.  With only months to go before the first production devices are expected to go on sale, it remains to be seen whether Microsoft’s distinctive UI and what we’re hoping will be top-notch hardware can persuade users to look past established rivals and take a chance on what, even at launch, will be a work-in-progress.
[Windows Phone 20-min hands-on video coming shortly]

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July 19, 2010

from: SlashGear

Dual wired/wireless Xbox controller patent application spotted

Dual-wiredwireless-Xbo...

Microsoft has applied for a patent on a dual-mode Xbox gaming controller that could seamlessly switch between wired and wireless modes mid-gameplay.  According to the documentation, the controller would not only be equipped to run either on batteries in a wireless mode or via a physical connection – i.e. a USB cable – but of informing the currently playing game to flip between the two.

That way, if you wanted more flexibility in movement, you could detach the cable and go wireless – Microsoft envisage any combination of infrared, Bluetooth or RF being possible – before returning to a wired connection when the controller battery runs down.  The game itself wouldn’t have to be paused, and could automatically keep track of which controller goes with which player (and their accompanying saved games).
Of course, patent applications aren’t necessarily a sign of actual intent to produce but we can think of quite a few gamers who would be keen on this dual-mode hardware.
[via I'm Just Being Manan]
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July 19, 2010

from: SlashGear

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